
SpeedTree
To begin with, we’ve restored temporary, limited access to store.speedtree.com. This means that if you have a subscription or purchases, you can now get in to access your software and, most …
Documentation – SpeedTree
Search for: Login Newsletter Cyber Monday is here: 35% off all SpeedTree Models and 10% off SpeedTree Modelers Login Username or email address *Required Password *Required
SpeedTree and Photogrammetry – SpeedTree
Our artists and engineers are developing a cutting-edge workflow that allows SpeedTree to ingest a complex photogrammetry mesh and extend the branches with SpeedTree spines, complete …
The State of the SpeedTree/Unity HDRP Pipeline
By default, SpeedTree will export with a material set up for the Standard pipeline, but still faces some challenges for those who want to use the beta High Definition Render Pipeline (HDRP) …
SpeedTree 8 For Lumberyard Available Free
This launch marks the debut of SpeedTree 8, which has been in development for more than two years and represents a new standard in vegetation modeling. Significant advances include …
Library10 – SpeedTree
Any tree from the SpeedTree Library can be adjusted with the Modeler into a stylized beauty, previewed under different lighting conditions, or randomized to find the perfect variation.
assets – SpeedTree
We have another batch of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler! Each model comes in either a Hero, Desktop, or Mobile resolution.
Runtime SDK – SpeedTree
Load, animate, and render vast forests in real time using the SpeedTree Runtime SDK, a C++ toolkit that offers scalable wind effects, LOD management, and cross-platform support for high …
Cinema Tree Library – SpeedTree
Category Cinema 10 Library Cinema 8 Library Cinema 9 Library Cinema Tree Library Single Product Export
Contact Us - SpeedTree
Have you checked our new SpeedTree FAQ section? Be sure to check our documentation and tutorials for in-depth explanations. For technical and workflow questions, you should post your …